LL Goku & Bardock Abilities|NEWS|DRAGON BALL LEGENDS|Bandai Namco Entertainment Official Site (2024)

*This content is still under development and is subject to change.
Please check in-game after this character has been added.

Goku

Element: BLU
Tags: Saiyan, Son Family, Team Bardock
Episode: Game Originals

Switch Ability

Tag Switch to "Bardock".
Switches own Element to "Element: GRN".
Restores own health by 10% and Ki by 40.
Applies Attribute Upgrade "Shortens substitution count by 2" to self (cannot be stacked).
Effect resets after character switch.
+20% to damage inflicted for 20 timer counts.
Increases own Arts Card Draw Speed by 1 level for 10 timer counts.
Requirements: Max Switch Gauge.

Z Ability

Ⅰ: +22% to "Tag: Saiyan" base Strike Attack & Defense during battle.
Ⅱ: +26% to "Tag: Saiyan" or "Episode: Game Originals" base Strike Attack & Defense during battle.
Ⅲ: +2% to Special Move damage inflicted by "Tag: Saiyan" and +30% to "Tag: Saiyan", "Episode: Game Originals", or "Tag: Son Family" base Strike Attack & Defense during battle.
Ⅳ: +3% to Special Move damage inflicted by "Tag: Saiyan" and +38% to "Tag: Saiyan", "Episode: Game Originals", or "Tag: Son Family" base Strike Attack & Defense during battle.

LL Goku & Bardock Abilities|NEWS|DRAGON BALL LEGENDS|Bandai Namco Entertainment Official Site (1)Strike

Strike (Impact)
Applies Attribute Upgrade "-10% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts on hit.
*Blast Armor when charging forward.

LL Goku & Bardock Abilities|NEWS|DRAGON BALL LEGENDS|Bandai Namco Entertainment Official Site (2)Blast

Blast (Impact)
Restores own Ki by 5 upon activation.

LL Goku & Bardock Abilities|NEWS|DRAGON BALL LEGENDS|Bandai Namco Entertainment Official Site (3)Special Move

Deals massive Impact damage.
Applies the following effects to self upon activation:
+50% to Special Move damage inflicted for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

Seals enemy's Special Arts on hit.
The sealed Arts cannot be used for 5 timer counts.
*Blast Armor when charging forward.

LL Goku & Bardock Abilities|NEWS|DRAGON BALL LEGENDS|Bandai Namco Entertainment Official Site (4)Special

Applies the following effects to self upon activation:
Draw a Strike Arts Card next.
Restores Ki by 50.
+15% to damage inflicted for 15 timer counts.
+15% to Health Restoration for 15 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts

[If Unique Gauge is full]
Applies the following effects to self upon activation:
Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 15 timer counts.
Cancels Attribute Downgrades and Abnormal Conditions.

Unique Ability 1

+20% to Strike damage inflicted against "Tag: Lineage of Evil" (cannot be cancelled).

Applies the following effects to self when battle starts:
+100% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-7 to Strike & Blast Arts costs (cannot be cancelled).
-10 to Special Move Arts cost (cannot be cancelled).

The following effects occur when this character enters the battlefield:
Charges own Switch Gauge by 40%.
Restores own Ki by 20.
+60% to damage inflicted (cannot be cancelled) (activates once).
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts.

Applies the following effects to self according to the number of times this character's Strike or Blast Arts have hit:
1 time: +20% to damage inflicted for 20 timer counts.
2 times: Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts.
3 or more times: +10% to Strike damage inflicted for 15 timer counts.
Hit count resets when characters switch or a Tag Switch is performed.

The following effects occur when changing cover:
+15% to damage inflicted for 20 timer counts.
+10% to Strike damage inflicted for 20 timer counts.
Inflicts enemy with Attribute Downgrade "-10% to Strike & Blast Arts Power" for 20 timer counts.
Inflicts enemy with Attribute Downgrade "-20% to Special Move, Ultimate & Awakened Arts Power" for 20 timer counts.

Draw a Special Move Arts Card next when this character enters the battlefield via Tag Switch if Unique Gauge is full (activates once).

Unique Ability 2

Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts

The following effects occur on receiving an attack that reduces own health to 0 (activates once):
Applies effect "Cannot be defeated" to self (cannot be cancelled) (applies until enemy combo is finished).
Cancels own Attribute Downgrades and Abnormal Conditions.
Nullifies own Attribute Downgrades and Abnormal Conditions for 15 timer counts.
Reduces enemy Ki by 50.
Randomly destroys 2 enemy cards.
Inflicts all enemies with "No Switching" for 5 timer counts.
*Activation count is shared between Goku and Bardock.

Applies the following effects to self after effect "Cannot be defeated" has ended:
Charges Unique Gauge by 50%.
Restores health by 50%.
Nullifies unfavorable Element factors for damage sustained for 15 timer counts.

Slightly charges own Unique Gauge every time this character uses their Switch Ability.
Applies the following effects to self once Unique Gauge is full (activates once):
+30% to damage inflicted (cannot be cancelled).
Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" for 20 timer counts.
Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" for 20 timer counts.
Applies Buff Effect "Nullifies enemy's 'Reduce Dragon Balls' effects" for 20 timer counts.

Applies the following effects to self every time when hit with an enemy's Special Move, Ultimate, or Awakened Arts attack while this character is on the battlefield:
Restores health by 10% (activates three times).
Charges Switch Gauge by 70%.
+20% to damage inflicted for 20 timer counts.

Bardock

Element: GRN
Tags: Saiyan, Son Family, Team Bardock
Episode: Game Originals

Switch Ability

Tag Switch to "Goku".
Switches own Element to "Element: BLU".
Restores own health by 10% and Ki by 40.
Applies Attribute Upgrade "Shortens substitution count by 2" to self (cannot be stacked).
Effect resets after character switch.
+20% to damage inflicted for 20 timer counts.
Increases own Arts Card Draw Speed by 1 level for 10 timer counts.
Requirements: Max Switch Gauge.

Z Ability

Ⅰ: +22% to "Tag: Saiyan" base Strike Attack & Defense during battle.
Ⅱ: +26% to "Tag: Saiyan" or "Episode: Game Originals" base Strike Attack & Defense during battle.
Ⅲ: +2% to Special Move damage inflicted by "Tag: Saiyan" and +30% to "Tag: Saiyan", "Episode: Game Originals", or "Tag: Son Family" base Strike Attack & Defense during battle.
Ⅳ: +3% to Special Move damage inflicted by "Tag: Saiyan" and +38% to "Tag: Saiyan", "Episode: Game Originals", or "Tag: Son Family" base Strike Attack & Defense during battle.

LL Goku & Bardock Abilities|NEWS|DRAGON BALL LEGENDS|Bandai Namco Entertainment Official Site (5)Strike

Strike (Impact)
Applies Attribute Upgrade "-10% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts on hit.
*Blast Armor when charging forward.

LL Goku & Bardock Abilities|NEWS|DRAGON BALL LEGENDS|Bandai Namco Entertainment Official Site (6)Blast

Blast (Impact)
Restores own Ki by 5 upon activation.

LL Goku & Bardock Abilities|NEWS|DRAGON BALL LEGENDS|Bandai Namco Entertainment Official Site (7)Special Move

Deals massive Impact damage.
Applies the following effects to self upon activation:
+50% to Special Move damage inflicted for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

Seals enemy's Special Move Arts on hit.
The sealed Arts cannot be used for 5 timer counts.
*Blast Armor when charging forward.

LL Goku & Bardock Abilities|NEWS|DRAGON BALL LEGENDS|Bandai Namco Entertainment Official Site (8)Special

Applies the following effects to self upon activation:
Draw a Strike Arts Card next.
Restores Ki by 50.
+15% to damage inflicted for 15 timer counts.
+15% to Health Restoration for 15 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts

[If Unique Gauge is full]
Applies the following effects to self upon activation:
Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 15 timer counts.
Cancels Attribute Downgrades and Abnormal Conditions.

Unique Ability 1

+20% to Strike damage inflicted against "Tag: Lineage of Evil" (cannot be cancelled).

The following effects occur when this character enters the battlefield:
Charges own Switch Gauge by 40%.
Restores own Ki by 20.
+50% to own Ki Recovery (cannot be cancelled) (activates once).
Inflicts enemy with Attribute Downgrade "-25% to Health Restoration" for 15 timer counts.

Applies the following effects to self according to the number of times this character's Strike or Blast Arts have hit:
1 time: +20% to damage inflicted for 20 timer counts.
2 times: Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts.
3 or more times: +25% to Critical Rate for 15 timer counts (up to 50%).
Hit count resets when characters switch or a Tag Switch is performed.

Applies the following effects to self when enemy switches characters while this character is on the battlefield:
+20% to damage inflicted for 10 timer counts.
+10% to Strike damage inflicted for 10 timer counts.
+30% to Ki Recovery for 10 timer counts.
-5 to Blast Arts cost for 10 timer counts.

Draw a Special Move Arts Card next when this character enters the battlefield via Tag Switch if Unique Gauge is full (activates once).

Unique Ability 2

Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts

The following effects occur on receiving an attack that reduces own health to 0 (activates once):
Applies effect "Cannot be defeated" to self (cannot be cancelled) (applies until enemy combo is finished).
Cancels own Attribute Downgrades and Abnormal Conditions.
Nullifies own Attribute Downgrades and Abnormal Conditions for 15 timer counts.
Reduces enemy Ki by 50.
Randomly destroys 2 enemy cards.
Inflicts all enemies with "No Switching" for 5 timer counts.
*Activation count is shared between Goku and Bardock.

Applies the following effects to self after effect "Cannot be defeated" has ended:
Charges Unique Gauge by 50%.
Restores health by 50%.
Nullifies unfavorable Element factors for damage sustained for 15 timer counts.

Slightly charges own Unique Gauge every time this character uses their Switch Ability.
Applies the following effects to self once Unique Gauge is full (activates once):
+30% to damage inflicted (cannot be cancelled).
Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" for 20 timer counts.
Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" for 20 timer counts.
Applies Buff Effect "Nullifies enemy's 'Reduce Dragon Balls' effects" for 20 timer counts.

Applies the following effects to self every time when hit with an enemy's Special Move, Ultimate, or Awakened Arts attack while this character is on the battlefield:
Restores health by 10% (activates three times).
Charges Switch Gauge by 70%.
+20% to damage inflicted for 20 timer counts.

LL Goku & Bardock Abilities|NEWS|DRAGON BALL LEGENDS|Bandai Namco Entertainment Official Site (2024)
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